Geometric maps, part III

  Download all geometric part III maps.
 

Aim:
Another symmetric map.
 
 
 
 
Baron:
What is really important while playing Slay?
 
 
 
Bug:
Central fight, but don't forget the periphery.
 
 
 
Butterfly:
Not as beautyful, as real ones, I guess. Tried to make the map symmetric in terms of area (left-right).
 
 
 
Circle:
It's hard to make something round wih hexagons, so its more like an egg...
 
 
 
Football:
Goes with my Hex map. A real football has some hectagons.
 
 
 
Galaxy:
The long and winded arms make it hard to see where you are.
 
 
 
Infinity :
Another one of my 'Just Run' maps.
 
 
 
Tetraeder:
Includes two slightly different maps, Pyramid and Tetraeder. Both will play the same.
 
 
 
Source:
As with Tetraeder, 1-hex width arms are hard work.

 
 
 
 
         
   

Slay Sean O'Connor 1994 - 2003
http://www.windowsgames.co.uk

   

Stefanie Wong und Michael Zehnpfennig. Copyright 2002-2006. Alle Rechte vorbehalten.